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What divides the conqueror to the conquered? Perseverance.
*PLAY – Fenoxo’s Blog
*Trials In Tainted Space Void Juggernaut 2
*Cached
*Trials In Tainted Space Void Juggernaut
*Trials In Tainted Space Void Juggernaut QuestThis page is about the Ascendancy class. For the passive skill, see Juggernaut (passive skill). For the Ascendant passive skill, see Juggernaut (Ascendant passive).
The Juggernaut is an Ascendancy class for Marauders.
1.1 Others 1.2 Items 2 Good against. 2.1 Others 3 Works well with. 3.1 Others Berserker’s Call pierces spell immunity, making a Blade Fury teleport escape impossible. It’s very useful against Omnislash as well. Juggernaut’s low base health and high attack speed causes him to take a lot of damage from the pure damage of Counter Helix. Axe is a common Blade Mail and Blink. Trion stomps unless Void can survive this During the Trion Saga, the Trion’s dark entity possessed the Juggernaut and tapped into Cyttorak’s power to power up his avatar into an universe busting.
*2Passive skillsOverview
The Juggernaut is the premier tank class, possessing endurance charge generation and bonuses, healthy boosts to armour and damage mitigation, and protection against slows and stuns. The tree also offers some offensive bonuses like accuracy and stun bonuses.Passive skillsMinor skills
This class has the following minor passive skills:NameStatsArmour, Attack Speed15% increased Armour6% increased Attack Speed [1]Armour, Endurance Charge Duration15% increased Armour18% increased Endurance Charge Duration Armour, Movement Speed15% increased Armour4% increased Movement Speed [1]Armour, Stun Duration15% increased Armour20% increased Stun Duration on Enemies Notable skills
The class has the following notable passive skills:PLAY – Fenoxo’s BlogSkillModifiersPrerequisitePreceding PassiveAction Speed cannot be modified to below base valueMovement Speed cannot be modified to below base value10% increased Movement SpeedCannot be StunnedArmour, Movement Speed+1000 to Accuracy Rating1% increased Attack Speed per 200 Accuracy RatingGain Accuracy Rating equal to your Strength30% increased Accuracy Rating if you’ve dealt a Critical Strike in the past 8 seconds30% increased Damage if you’ve dealt a Critical Strike in the past 8 secondsArmour, Attack SpeedArmour received from Body Armour is doubled5% reduced Damage takenRegenerate 2% of Life per second1.5% of Total Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per secondArmour, Stun Duration30% chance to gain an Endurance Charge when you are Hit+1 to Maximum Endurance Charges25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance ChargesGain 1 Endurance Charge every second if you’ve been Hit RecentlyArmour, Endurance Charge Duration8% increased Damage per Endurance Charge25% chance to gain an Endurance Charge when you Stun an Enemy10% increased Stun Duration on Enemies per Endurance Charge6% increased Area of Effect per Endurance ChargeUnflinchingArmour, Stun Duration8% reduced Elemental Damage taken while at Maximum Endurance Charges1% additional Physical Damage Reduction per Endurance Charge+4% to Chaos Resistance per Endurance ChargeUnflinchingArmour, Endurance Charge DurationTrials In Tainted Space Void Juggernaut 2Version historyVersionChanges3.7.0
*Unyielding now grants 8% increased damage per endurance charge (from 5%) and 6% increased area of effect per endurance charge (from 5%).3.2.0
*Unyielding now requires Unflinching.
*Minor nodes behind Unflinching and Unrelenting changed from Armour, Attack Damage to Armour, Endurance Charge Duration.
*Minor node behind Unyielding changed from Armour, Life Regeneration to Armour, Stun Duration. Retrieved from ’https://pathofexile.gamepedia.com/Juggernaut?oldid=649194’ CachedSith JuggernautFactionSith EmpireStarting PlanetKorribanPlanetKorribanBase ClassSith WarriorAdvanced ClassSith JuggernautSith Marauder
The Sith Juggernaut is a Sith Warrioradvanced class.A stalwart defender of the Sith Empire, the Juggernaut embodies the teachings of Marka Ragnos, charging into enemies with heavy armor and pure rage.
*1Codex
*2Combat Proficiencies
Sith Juggernauts are powerful and defensible warriors that wear heavy armor and can crush targets with the Force. Juggernauts can rip their target’s armor apart with Sundering Assault, intercept damage with Intercede, and those specialized as an Immortal can endure a great deal of damage and threaten enemies away from allies.
Juggernaut Primary Abilities[edit | edit source]
These abilities are shared across all three combat proficiencies.Trials In Tainted Space Void JuggernautAbilityLevelType1Passive1124510141516182022[Single Saber Mastery]25283036385051
Immortal - As the toughest of the warriors, the Immortal Juggernaut can withstand even the most brutal assaults. Using the Force to turn nearly invincible for short bursts of time and to deliver crushing blows to the enemy, this Juggernaut is capable of taking a beating and giving one, too.Vengeance - When embracing the dark side of the Force, vengeance can be a powerful ally. With sustained and ruthless lightsaber thrusts delivered in the lithe Shien Form, the vengeance juggernaut increases damage without sacrificing defense, an ideal combination of tenacity and viciousness.Rage - Fueled by extreme rage, a Sith Warrior can reach new heights of destructive power. Furiously striking at one or more foes with bursts of hate and anger, the Rage Juggernaut forges ahead, the dark side of the Force providing ever more opportunities to crush and obliterate the enemy.LevelType10Active12PassiveUtility Point14Passive[Heavy Handed]16Passive[Quake][Saber Strength]20PassiveUtility Point22Passive[Lash Out][Draining Scream][Dark Resonance]24Passive[Crushing Blow][Impale][Obliterate]26Active[Rule of Two][Ruin][Battle Cry]28PassiveUtility Point30Passive[Blade Barricade][Ravager][Overpower]32Passive[Sweeping Fury][Vengeance][Dominate]36PassiveUtility Point38Passive[Force Grip][Eviscerate][Cascading Power]40Passive[Backhand][Hew][Force Crush]42Active[Sonic Barrier][Sundering Throw][Shockwave]44PassiveUtility Point46Passive[Conquering Defense][Brawn][Gravity Manipulation]48Passive[Revenge][Savagery][Brutality]52PassiveUtility Point54Passive[Dark Blood][Deafening Defense][Force Lash]56Passive[Invincible][Vengeful Slam][Furious Strike]58Active[Consuming Power][Destroyer][Furious Power]60PassiveUtility Point62Passive[Pillar of Strength][Gushing Veins][Enveloping Rage]64Passive[Defensive Slashes][Bloodmaster][Fuming Rage]68PassiveUtility Point70PassiveUtility Points[edit | edit source]Skillfull[Warmonger][Overwhelm][Deadly Reprisal][Unyielding]Masterfull[Pooled Hatred][Crushing Fist][Sonic Wall][Strangulate][Unstoppable][Unshackling Rage]Heroic[War Bringer][Through Passion]Template:Seething Hatred[Hardened Defense][Through Power][Consuming Rage]Legendary[Through Victory][Piercing Chill][Thrown Gauntlet][Extending Roar][Intimidating Presence][Reckoning]
Advanced ClassesJedi Sage • Jedi Shadow • Jedi Guardian • Jedi Sentinel • Gunslinger • Scoundrel • Commando • VanguardMercenary • Powertech • Operative • Sniper • Sith Assassin • Sith Sorcerer • Sith Juggernaut • Sith MarauderTrials In Tainted Space Void Juggernaut Quest Retrieved from ’https://swtor.gamepedia.com/Sith_Juggernaut?oldid=869906
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